Thursday, January 29, 2009

Dynamis + Assault + MMM Oh my!

Today, I joined my group for a little bit of Dynamis-Beaucidine.  Considering that I've already got the armor for SMN, SCH, and PUP from there, there was nothing more for me to get except free money.  I went as SCH, and well, I did die a couple of times, but they had me playing healer.  Healer's fine and all, but I'm better playing support and enfeebling.  For some strange reason, my Xbox locked up twice near the end.  Even weirder was that a few of my linkshell mates also had the same thing happen at the same time. 

Anyway, I did get about 7 pieces of currency, so I made some nice gil.  I also got wootz ore, which sells very nicely.  A Jadeshell also dropped, but someone else won that one with a 995 lot.  All in all, not a bad run.

After Dynamis was done, our Nyzul group met, and we decided to do a few assaults.  We picked up someone who we worked with last week, and it turns out that he was not only Private Second Class (the lowest assault rank), but he didn't have all six gates!  He had 3 of them, two of which are generally easy to get to, but he also had Nyzul, of all places.  I'm frankly more shocked that there's a person in this day and age who's level 75, and STILL doesn't have all 6 locations.  Some, like Periqia I can understand, but he didn't have Mamool Ja Training Grounds, which is one of the more popular places to merit.

I was ready to go off to bed when I saw a JP shout for some marble farming.  I couldn't resist joining.  So, after some antics with the auto-translate, I got into the group.  Evidently, this group was a bit further ahead than I was, as my updated maze only netted 25 while the others got somewhere between 30 and 50 marbles a run.  I was impressed.  By the end of the night, though, I ended up with over 300 marbles (a mix of the last run I did with the current run), so I got that final rune to make my ultimate marble farming maze.  I also got the other two contracts, so I'm going to try the mega boss run...the one with the peon rune, and a few others.  It should be interesting...if I don't end up dead.  Reminds me, I need to get some XP on my PUP.  It's getting rather low...

Wednesday, January 28, 2009

Einjerhar, Limbus, and Cheating

Well, today I started off with demanding rent from my avatars (Aka fighting them solo and getting the gil reward).  Shiva, Ramuh, and Garuda were, of course, more than happy to oblige.  The one really nice thing about being a SMN/SCH is that I don't even have to use my 2 hour ability, Astral Flow or even items to win.

Later, much later, that night, we did some Einjerhar.  We started late because I think we were waiting for people to show up, much to my annoyance.  We did a Wing III, which had some really tough waves.  First we fought clusters, followed by bombs, followed by a combo of FLAYERS (hate those things) and Manticores.  The boss was the hydra, and we had it down to 75%~ before we kicked out.  Still got 1920 ampoules out of it, so I'm pleased.  Wish we won so we can do more Odin, but hey, I'll take what I can get.

After a quick jog home, I joined my Limbus group later that night.  We were going to do Tenemos West, but that turned out to be occupied when we got there.  We ended up doing Tenemos North.  We won, and got the chip, and no one died, so it's a plus.  On the other hand, We ended up getting three(!) MNK pieces, which are completly useless to all but one person.  On the bright side, we also got one THF piece which helped someone out.  After that, I cut out for the night after using my moogle stuff.

Now something that has been bothering me is that a few days back, SE did a huge ban sweep, banning some 900 people, 550 of those were permanent bans while the rest got temporary 72 hour bans.  There were many reactions to this, from anger, to despair, to resignation.  Overall, there are three main reactions, "We cheated because SE was being unfair"(rationalization), "Yeah, what we did was against the rules, but banning for a first time offense is a bit harsh!" (bargaining), and "Yeah, we did wrong, and we got what we deserved." (acceptance).

For those who may not know, there was a bug that allowed an item in the treasure pool be duplicated to an entire alliance by letting the item appear in the treasure pool, and then disbanding the alliance.  The treasure pool would then appear for all three parties that were in the alliance as a whole, effectively tripling the treasure drop.

There are two main things wrong with this.  The first is the duplication of rewards being spread to all party members.  For example, instead of getting one Usukane piece, there are three for the alliance/party to take.  SE has, historically speaking, always banned duplicating items, and this is a clear exploit of the system.  Personally, I'm boggled with the idea that somehow, people do not see this as an exploit or even a bug.  I fail to see how any reasonable objective person would look at this, and say it's not an exploit or a bug.

Some of the other player's reaction have also hinged on some rationalization.  They will rationalize this by saying that since the drop rate is so low on the stuff (and believe me, it is low), that when and if something drops, it should be duplicated so people can get their stuff faster.  Blaming a weakness in the design as justification to use an exploit is to me as wrong as simply denying it.  It's like someone buying gil, justifying it by saying that it's near impossible to actually get money in this game.  Such rationalizations is still no excuse from breaking the rules, and certainly no excuse of escaping the consequences.

Finally, there is a third group, which say that what happened was wrong, but SE was too harsh when banning people.  My thought on this is that players have certain responsibilities when playing the game.  These responsibilities include not using exploits when found, and reporting them to SE.  Needless to say, nearly everyone that got banned failed, at least in some part, on the first one, and definately failed the second one.  When I think about it, I don't think the purpose of the bannings was to punish players at all, but to send a message and a warning to all players of FFXI.  First is that exploits should not be used (at least not frequently).  Second is that when exploits are being used, all players share the responsibility to communicate with SE on the exploit.  Needless to say, all players have failed in either one, or in the case of some, both, and a penalty needs to be made to send a message.  By banning people who might have used this once, SE made it clear that there is no gray area in this matter, and cheating once or allowing a cheat to happen will receive the same fate, banned from the game.

I with to close my statement with this: This is Square-Enix's game, and we just play in it.  SE has every right to cancel or ban accounts for ANY reason.  This may include banning all red hair mithra playing Palading on a Tuesday.  Stupid perhaps, but they would be well within their rights.  Having said this, everyone has a certain responsibility when playing this game.  For the devs, this includes ensuring a stable game that doesn't go down often, and producing new and exciting content to play with.

On the other hand, players also have a responisibilty to report any and all bugs and exploits that will appear.  For this reason, I think SE did what it did.  Not only was it an item duplication bug, but one that was really kept quiet for a long long time.  Since no one came forward with information, some people were banned for that, as well as duplicating items.

Monday, January 26, 2009

Been too long...

Yeah, it's been a while since I've last posted.  And of course, I have been still playing, but I've done quite a bit.  However, I think I'll just focus on today.

Really a boring day today.  I really didn't do too much.  I ding 35 on my COR yesterday, and today, I dinged 22 on my PLD.  Thinking about levelling NIN so I can maybe level 75 for DNC.  I think.

After just hanging around in Whitegate, I did some Marble farming for my Moblin Maze.  Got a good 70 marbles out of it, and I was able to get one more piece for my Marble farming maze.  Still need one more for it to be complete.  

Did Dynamis-Beaucidine today.  While it was a boss run, and we did beat the boss, I got the Argute Robe (SCH Relic Body), which goes nicely with my light arts look.  Now I'm 3/5 (3/6 if I count the belt) on SCH relic.  Just need the Legs and Feet pieces to complete my relic.  

Completed the day with a four run set of Nyzul Isle.  Went from Floor 20 to Floor 40 in a straight shot.  We did alot better today, and the worst that we saw was when we went from floor 35 to floor 40.  We had about 3 minutes left when we got to 40, and we had to face Fafnir.  Good news, though, is we won.  With 10 seconds to spare.  And Askar legs dropped.  We could have come a little closer.  Oh, and fun fact: Fafnir is apparently resistant against both Ice and Fire.  Next time I face him, switch between Thunder and Water.

Anyway, my goals for tomorrow are to see if I can do another Moblin Maze run, perhaps after work.  And I want to level NIN now.  Want to make DNC my next 75 job.  It's sorta fun.  Even if there are no pets involved.

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